Queer identities have predominantly existed at the peripheries of media representation as well as communication research.Linking this Liquor Bags research gap with the field of video games as a medium, this study examines video game companies and their strategic communication efforts toward LGBTQ+ stakeholders through critical discourse analysis wi
Analysis of the experience of using a pedagogic conversational agent for reading comprehension in the school
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Virtual Reality or Augmented Reality as a Tool for Studying Bystander Behaviors in Interpersonal Violence: Scoping Review
BackgroundTo provide participants with a more real and immersive intervening experience, virtual reality (VR) and/or augmented reality (AR) technologies have been integrated into some bystander intervention training programs and studies measuring bystander behaviors.ObjectiveWe focused on whether VR or AR can be used as a tool to enhance training b
Serological screening for celiac disease in schoolchildren in Jordan. Is height and weight affected when seropositive?
Abstract Background Celiac disease (CD) emerged as a public health problem, and the disease prevalence varies among different races.The present study was designed to investigate the prevalence of CD using serological markers in apparently healthy schoolchildren in Irbid City, Jordan.Additionally, the effect of positive serology on height, weight an